The format
Jersey rules.
Built for one-on-one or multiplayer games, bigger hands, wider deck building, and less time negotiating before the first draw.
Game setup
- Play one-on-one or multiplayer.
- Each player starts with 31 life.
- Opening and maximum hand size is 8 cards.
- A player loses after taking 22 collective Commander damage.
- A player loses with 11 poison counters.
Deck construction
- Decks contain at least 101 cards, including Commanders.
- There is no maximum deck size.
- Doubleton: use up to two copies of any or all nonbasic-land cards.
- Use a one-card sideboard for effects that reference cards from outside the game.
- Proxies are allowed and alternate art is encouraged.
- Hybrid-mana cards are legal when at least one of their colours is part of the deck's colour identity.
The Command Zone
- Use up to two Commanders and up to one Background, with a maximum of three cards in the Command Zone.
- Partner and Background abilities are ignored. The Background card type is not ignored.
- Planeswalkers may be Commanders.
- Eminence is allowed and functions normally.
- Commanders and Backgrounds remain hidden face down until each is cast for the first time.
- Collective Commander Tax: Commanders and Backgrounds cost one additional mana to recast for each previous cast from the Command Zone, counted collectively. Each card's first cast has no tax.
Choose, don't negotiate
- There are no Rule 0 conversations about decks, strategies, or intentions.
- Agree to play Locals, Bennys, or Pineys. That's it.
Locals
- There are no power or metagame bans.
- Cards with the ante mechanic, cards with the Conspiracy card type, and Un-cards are not legal. See the Locals tab on the Ban List page for the complete restrictions.
- All strategies are allowed.
Bennys
- The Locals ban-list restrictions apply, along with the official Commander banned list and every official Game Changer.
- No infinite combos or loops whatsoever.
- You cannot interact with, alter, manipulate, or change an opponent's lands in any way.
- Mana dorks and mana rocks are fair game.
- No stax pieces.
- Ward is allowed.
Pineys
- Uses the same base rules as Locals.
- Un-cards, ante cards, and Planechase are permitted.
- Mana burn is present.